Tuesday, November 9, 2010

Realism in Art - simple copies or the brain's artistic process of seeing?

  I know, I know, a lot of artists out there will say that realism isn't art - that it is merely the ability to "copy" a real artist (the photographer).  I can definitely understand this perspective, but I also disagree to an extent at the same time.   Let me explain my point of view on the subject.

  Photo realism isn't just simply copying a photo and then its done.  There is a lot of thought and consideration in translating a photo into, lets say for instance, a graphite likeness.  It just isn't that easy.  I'm not talking about the technical demand of being able to see and lay down lines.  I'm not talking about talent and ability (which A LOT if not all people have) - I am most absolutely talking about the thought process required and considered in making something as simple as graphite act and perform like the real life motions in a picture.

  Lets take hair for instance, there isn't any way in the world that an artist can make you believe you are looking at art realism by just simply looking and copying each strand of hair.  There is no depth to a decision like that, and that reflects immensely into the visual aspect of the piece.   The depth of the decision is determining dark and light spots, compromising what will stay and what will be sacrificed for the believability of the picture.  Every single mark on the paper serves a purpose and has to have thought behind it. Everything you are seeing or that you are not seeing in art is for a reason.  Sometimes and most often the success of photo realistic drawing is about what DOESN'T make it in the picture.  Much like live theatre performances, the life of a drawing is in the suspension of disbelief.  

  So, we all get the right/left side of the brain theory, and only seeing what our brain is interpreting and "allowing" us to see - but when you are drawing it - it is almost like you are re teaching the brain to NOT interpret information.  Drawing like this is sometimes the reverse act of seeing and understand a picture.  This doesn't make since, I get it - why don't you look at it this way...

  The brain will take in all of the variables of any given situation and will "make sense" of it and then tell you what you are seeing, it isn't this complicated in the moment - we just see what we see right?  Well, not with "Big Brother" the brain on our shoulders!  There are many things that the brain will essentially discard and not submit to our conscious train of thought, these little bits of information are quite noticeable when you are looking at a drawing that is represented EXACTLY as it is and for what it is.  Once you begin to visually dissect a photo, there are many things you will notice that didn't  quite occur when you were looking at the picture as a whole, cohesive visual.  So this is where the artist begins to grind the brain's clutch and force it into "reverse".  The artist in these moments and situations are left with hundreds if not thousands of decisions of what should and should not be included to make their final image the product they want.

   In photo realism, the artists brain has to be aware of how a viewer's brain is going to calculate and report the image back to them.  Since we are used to looking at the faces and photos of people, animals, and objects it is a much more natural process for the brain to "whip up" it's well known visual recipes of what it knows and what it actually sees.  The brain, not being as accustomed to seeing these people and things in graphite art will definitely "see" all the little fragments of information that when added up; isn't logical, or "learned", if you will.

  So to make sense of a non sense blog post - the artist is left with the artistic process of a vast amount of techniques and demands when reproducing life.  The most intricate, in my opinion, reverse engineering the brain's interpretation "process". To translate a visual image to it that makes as much sense as the real thing does, is no small task.  Next time you see a piece of photo realism, take a few minutes to notice the little details, not as they contribute to the picture as a whole, but how they are constructed and comprised within themselves.  These little things are all decisions of the artist, how they are made, at what intensity, with what tool, how much detail and most importantly, if they are there at all.

What is YOUR brain telling you when you see photo realistic art?  Is it seeing a simple picture, a scene in the day of someone elses' life re represented or is it seeing a long and intricate series of decisions and actions made by a living breathing person in the process of creating what appears to be merely, a "copied" picture?  

Tell me what you see.


Monday, November 8, 2010

Transcend the Muertas... Beyond Day of the Dead.

  I have always thought that sugar skulls, the soul mascot and identifying logo to "Day of the Dead" Festival (Dia de los Muertos) have always been lacking a little extra value when it came to artistic construction.  I mean, sure, there are some very artistic and beautiful ones out there, then there are the leagues of "flash tattoo" sugar skulls, but I couldn't find a truly great and unique sugar skull with individual personality.  I wanted to discover one with a bit of a deeper meaning too, something a bit philosophical, if you don't mind humoring me.  Now, when the word philosophical begins to get hurled around like this , I am not trying to be the archetypal "intellectual artist" type, just attempting a simple effort in trying to find an additional related thought through imagery.  Maybe a little more flavor or depth to the "Death" Dia de los Muertos celebrates, is on order.  Don't you think?



This is an interesting interpretation of the skull.  There is a lot of individual things going on within the construction.  To name just a few of them, there are trinities, spirals, nautilus, lotus, and a rose that sends a simple message with the tattered word "transcend"  

    This means a few things.  Not just to transcend beyond the idea of what death is or should be to a person, but it means that an artist, if and when they feel the need, should try to transcend the current level of perception when it comes to the particular message that they are trying to send or even that they themselves are trying to understand more.  To transcend the original meanings and purpose of something and give it a new life beyond what it is already serving a purpose for.   This "sugar skull" is a message of different ideas of what I think about death and things that have contributed to the mindset that I have to be able to dissect a concept with such a veritable amount of definition.  

Visual imagery to represent an equation with infinite variable that, for everything, has the same result. 
Or in other words, there is always more than one way to say, do, see, or interpret everything.

For every piece of art on this planet there are as many interpretations of it as there are people to view it. 


Please let me know what images and messages you interpret from the work.  
I would also love to hear about the messages you try (or try not) to send through your own work. 


Saturday, November 6, 2010

First Friday - Las Vegas' ArtWalk aka the proverbial woodwork.

  All I can say is WOW.  Last night was a very unique night at First Friday.  For those of you not familiar with First Friday it is Las Vegas' version of ArtWalk that many cities have once a month.  As the name suggests it takes place on the first friday of every month.   There are local artists, musicians, performers, food vendors and LOTS of very unique, sometimes hipster and most definitely interesting people.  It is an artisan's wonderland.  There is so much exposure in a place like this, especially at night when the 9pm magic rolls into the area.  There are hundreds of artists displaying their work hoping for someone to come by and take it home for the right prices.

  Located in the art district of town, it is approximately 8-10 square blocks in the most concentrated areas.  A few outlying stores participate in some of the further reaching areas of the Art District, but most of the action is definitely group hugged together on 2 streets spanning 3 blocks.  The streets (for the most part) are blocked off giving the place a festival flavor. Every fathomable walk of life is parading the streets, stopping to fill their wells of curiosity with the very unique vendors of arts and my particular favorite - crafts.    No, I am not talking couch pillows and country kitchen crafts.  I am talking about toxic kitty doll and Tom Seleck Sperm Rattles crafts!

  The curiouser of all of the crafters is a neon purple fissionable reactor disguised as a petite blond whose goal in the night is send everyone home with a Flaky Friend.  Originating as an LA based artist Sarah Flake has been reformed into a Las Vegas plushie production guru with what I have to admit is an elf like capability to make SO MANY quality pieces.  You can't avoid the charm the display exudes, partly, because you are being commanded to the table with the free pins/buttons adorning pictures of the cute Flaky friends, themselves.  Paired with someone asking you what your favorite animal is and then being presented with the plush version of that animal, well, you can't help but spend, at least, part of your night admiring these adorable, affordable take-homes.

See more of her work (though definitely not even a fraction of it) at http://www.flakyfriends.com/

  The wide array of different artists there is quite impressive within itself.  Everything from glitter body jewelry, to breakdancing performing artists were represented out there.  Along with the effort with the effort of the local stores and restaurants it was above the standard of pretentious art festival.  It had the crazy unique insanity that only Las Vegas locals could extend to a community event!

  In short, I would definitely recommend anyone visiting ont he First Friday of the month to try and attend this event, just make sure you leave that 4 foot tall plastic margarita filled souvenir cup in the hotel room!

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Sunday, October 31, 2010

Happy Halloween! An Artist's Play Day.

   I'm not going to say that I love Halloween for the reason of boring everyone with the self coined notion that I have some incredibly genius idea for a costume, I say I love Halloween because I am crazy  about seeing what other's imagination conjured up over the past few months.

  Being an artist is just the ability to create an idea...right?  This means that everyone who doesn't run out and buy a costume is essentially that..at least I think so.  Do you?

Of course, attempting to create the mind's bidding every other day of the year can be time consuming so I understand completely why there is nothing wrong with the store bought pretend duds.

  I have to say that my favorites are established favorites with an insane sort of twist.  For instance, this year my favorite one so far is the Zombie Tinkerbell:


What is your costume this year?  Where did the inspiration come from?  Tell me what the best costume is that you have ever seen!

Happy Halloween!

Wednesday, October 27, 2010

Digital Art vs Organic Art - fight to the death!

   I have to admit, lately I have been spending a great deal more time in learning how to manipulate images and create art in a digital world.  It has even been a decent amount of time since I have finished a piece of art by hand.  This leads me to question the lifespan of what I like to call "organic" art - art created by our own hands and without the assistance of our laptops, tablets, and (often truly amazing) software capabilities.

  Are we beginning to see the end of organic art's run?  I don't think so - I think the world is opening up to a much more dynamic range of art.  I think once this "digital art age" has formally set it and made itself comfortable, that we will see a strong return of artists who want to create by hand.  Don't get me wrong, I don't think we are suffering any sort of "shortage" of artists who aren't back by an arsenal of binary assistance, I just think that the forefront of pop art is now, at least currently, in the digital realm.

   Do you feel that more artistic ideas are being given a chance at life because of the amount of artists who can more successfully bring those ideas into the world with a computer or are you finding yourself more interested in the art that has been produced through years of blood sweat and tears?  What are you creating?  Are you a digital artist, an organic artist, or the enviable hybrid?

  Maybe any digital artist is a hybrid, I mean art begins at an idea, right?

 Inclined find some paper now...

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Tuesday, October 26, 2010

Becoming a better artist for FREE!

   Firstly, "better" is a completely relevant term.  Of course any and all of us can be better, and most of us won't (at least I will not) become the best at any stretch of this lifetime. 

  Second, I must disclaim that I am not working for or trying to create and advertisement blog, I am genuinely this excited about the website!!

What I have found is this amazing website:    Drawspace.com

   This place is AMAZING it helps any and all artists of ALL skill levels stay in practice, improve current skill levels and allows room for experimentation and creativity while offering guidelines to stay on the tried and true method of building upon current capabilities and talents.  All for the small price of Free fifty Free...

   I love how this site breaks up skill levels for you to choose exactly what you would like to learn.  If you are anything like most other artists - you didn't learn quite everything you probably should have along the artistic journey before you got to a result you actually started to like.  If you are anything like me, a few years into you begin to yearn for those surpassed skills to expand new interests and territory in the visual realm.  (For me it was perspective and motion of anatomy)  This site has an incredibly descriptive Content Page with all lessons clearly marked with titles you cannot mistake for anything else.  So no searching through endless amounts of tutorials to find what you really want to learn! 

   This place is a veritable playground of information, no kidding.  Everything from technique, tips, cartooning, color, advanced anatomy - you name it.  I have been on drawspace long enough to know I wish I had a lifetime membership!  (Which they actually offer!!)


  The Classrooms section of the website is for paid courses that lend themselves to be described as affordable to moderately affordable and has some extremely interesting content.  The classes are limited numbers and you are actually graded weekly on your progress by the artist offering the course.  You receive a certificate at the end of each course free of shipping charges.

  I implore each one of you to at least take a look at the website and let me know what you think too!  If there are other websites like this, tell me!  I am always excited and looking forward to broadening the horizons!

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